Monster Hunter World was notoriously stingy with its gem-like socketed decorations, especially with rarer ones that could easily unlock essential skills that otherwise required specific armor pieces.
As for Gravios, MonsterHunterWilds director Yuya Tokuda said: “When we were thinking about a monster that would fit the Oilwell Basin environment and would not overlap in gameplay terms when ...
But the real excitement came when they revealed some new gameplay changes heading to. Some of these changes were already hinted at during the first open beta, but others were shared for the very first ...
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